This game is made for 6 hours on Phaser.io engine in the qualifying championship game development in worldskills in Chelyabinsk.

Team:

  • Ilyas Shafigin (Ильяс Шафигин) - programmer
  • Ruslan Vovchenko (Руслан Вовченко) - designer

Two modes of game:

  • easy - the field 6x6, 6 mines
  • hard - the field 8x8, 10 mines

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